that lead solitary lives and can only be found in high treetops at night. They have three gleaming ocher eyes, bark-colored feathers, and twin branch-like horns that stretch outward on either side of their head. In the wild, these horns embed themselves into trees and telegraph information to the Whet about where their prey are, making them expert hunters. Once tamed, they can be used to record information into tomes based off what they hear.
Taming: Whets are extremely difficult to locate, as they can sense when another being is in their territory and will flee. However, if they have recently eaten and are sated, they’re less likely to fly away and will instead survey the approaching Charmer. The Charmer must then sit on the forest floor and read to the Whet for hours. As the Whet will likely get hungry during this process, it’s necessary to bring small game to keep them in place. Once the Charmer has finished reading at least a minimum of three hundred pages, the Whet will be open to taming. Initiate charm.
Xifos
Pronunciation: zy-fos
Rank: A-Class
Description: Because of its replication magic, the Xifos is regarded as one of the most difficult legendary feline beasts to tame. It has a slender, slate-gray body with twin tails that form sharp arrowheads. When the Xifos is activating its power, all the hair on its body stands on end, solidifying into fine needles, and then it shudders, creating an exact replica of itself. The number of copies one Xifos can maintain varies, though the recorded high is two hundred and three. Each copy can attack with the full strength and force of the original. If a copy is injured or otherwise incapacitated, it will dissolve into smoke. Xifos are solitary, yet they usually have a pack of copies flanking them for protection.
Taming: A Xifos will only bond with a master cunning enough to separate the original from the copies. Simply approaching the beast and initiating charm will cause the beast to activate its power, surrounding the Charmer with copies. After the copies have shuffled, the Xifos will wait until the Charmer touches the one they believe is real. If they’re wrong, the copy disappears, and all remaining forms attack. No one has ever guessed correctly via this method. Instead, after locating a Xifos, the Charmer should study it for several months to ensure they have the original version pegged. Charmers should find a cavern that can be used as a den, and construct an elaborate display of mirrors. They should then lure the Xifos to the cavern with the mating call of a pheasant, their preferred prey. If arranged correctly, the mirrors will trick the Xifos into thinking it has already summoned copies of itself. While it’s searching for the pheasant, the Charmer should slowly approach. Thinking the Charmer is already surrounded by copies, the beast will sit and wait for them to choose. Touch the original Xifos, and initiate charm.
Yimlet
Pronunciation: yim-lit
Rank: B-Class
Description: Yimlets are beetle beasts with iridescent orange hides, barbed horns, and pincers larger than their heads. The size of a small dog, these beasts are surprisingly fast and can fly short distances, making it easy to snare their prey. When they bite their target, a toxin secretes from their mouths, deteriorating the skin of their prey immediately upon impact. The toxin will spread, eventually killing the target and allowing for the Yimlet to eat in peace. They can ingest up to five times their body weight in one sitting.
Taming: The only way to tame a Yimlet is to capture it with a net made of Fabric Spinner thread. Any other material will dissolve with the Yimlet’s venom, and they will attack the Charmer in a rage. Because Yimlets eat so frequently, they will soon become hungry after capture and allow for the Charmer to tame them, simply so they can be sent to the beast realm to hunt.
Zavalluna
Pronunciation: zah-val-loo-nah
Rank: A-Class
Description: Zavallunas are incredibly rare horse-like beasts found only in foreign lands near places of highly concentrated magic. Auroras of varying colors, ranging from emerald to fuchsia to turquoise appear across their ink-black hides as they move. They have large feathered wings and a single blade-like horn that glows white. When their power is activated, they produce a dome of magic in a small radius that amplifies the abilities of any beast. This can only be done for a short amount of time, though, as extended use may cause permanent damage to the Zavallunas’ horns.
Taming: Zavallunas are extremely selective