or steal food from wandering travelers. Needing vast amounts of sleep to power their ability, they can only be called upon for one two-hour stint during a day once tamed. Many Charmers use Iksass for protection, as their shape-shifting abilities make them formidable opponents.
Taming: The key to taming an Iksass is locating it. Without a known preferred habitat, the only way to tame one is for the Charmer to catch it picking their pocket in search of food. When this happens, immediately activate charm to keep the beast from fleeing, and maintain it for two hours or until the beast tires.
Kaiku
Pronunciation: keye-kew
Rank: C-Class
Description: Kaiku are small, pale-blue beasts with jelly-like bodies and four stubby tentacles. They’re found in shallow ocean waters (not on any Lendrian coast). Females have an aquamarine gem embedded in their centers, whereas males have a ruby. When its power is activated, the Kaiku can, without fault, guide the Charmer to any location they desire. Their gem glows as they determine the location, and then they direct accordingly with their limbs.
Taming: After discovering the Kaiku’s habitat and noting its sex, the Charmer must acquire at least twenty matching gemstones and offer them to the beast. If the beast finds a stone that is shinier than the one embedded in its body, it will shed the old gem and replace it with the new one. Then, charm can be initiated. If the Kaiku does not find a suitable replacement, it will flee and taming will be unsuccessful.
Kestral
Pronunciation: kes-tral
Rank: Unknown
Description: The Kestral is an untamable beast that magically appeared when Wilheimians forced Charmers to flee after the First War. The Kestral emerged and created an unbreakable border around Hireath to keep the dark magic of the Kitska Forest out. The beast maintains the threshold at all times, only allowing Charmers and those it deems fit to cross. It has incredibly long tail feathers, a large wingspan, and a slender, paper-white body with blue eyes.
Taming: Not possible. Trying results in the beast casting the Charmer across the threshold, only allowing them to return after an undetermined length of time.
Krik
Pronunciation: crick
Rank: D-Class
Description: Krik are pear-shaped birds with tiny green feathers. They have small, trumpet-like beaks that emit a staticky, dissonant sound known to steadily drive those who hear it insane. The Krik’s lungs operate independently of each other, allowing the bird to inhale fresh air while still exhaling to maintain its call.
Taming: No additional taming requirements are needed aside from standard charm.
Laharock
Pronunciation: la-ha-rock
Rank: A-Class
Description: Larger than an elephant and built like a wingless dragon, the Laharock is one of the largest beasts in Lendria. It uses its thick claws to traverse the rough volcanic terrain of its preferred habitat and is surprisingly nimble. The bone mane around its crown acts as an extra layer of protection for the head, and large, pupil-less white eyes glow with the intensity of fire. Red scales rimmed in gold cover the Laharock’s spine, neck, and legs, making the underbelly the only unprotected portion of its hide. These scales are easily corroded by salt water, which can cause damage to the Laharock. If the Laharock grows up in the wild without threat or human interference, it will develop magic that allows it to summon scalding fires and intense heat. Offspring, on the other hand, are empathic metamorphs, susceptible to an outside trigger that could alter their power. Once the trigger event occurs, the power solidifies.
Taming: Laharock absorb minerals from the volcanoes on which they live. Charmers will need to seek out an active volcano and bring a freshly caught marlin. Once the Laharock spots the Charmer, they should leave the fish on a slab and take several steps back. While the Laharock is eating, the Charmer should insert ear plugs, then summon a Songbloom and use its lullaby to put the Laharock in a stupor. The Charmer must remember to approach slowly and find sure footing along the mountain, because one loose rock or loud noise can break the trance and enrage the Laharock. Regardless, the Laharock will produce an intense aura of heat as a means of protection. Being burned is unavoidable. To avoid severe damage, Charmers should immediately summon a Poi afterward to tend to their skin. Once upon the Laharock, Charmers must place a hand on its snout and initiate charm.
Alternative method (discovered by Leena Edenfrell): Find a Laharock with her recently birthed young. Separate the mother from the child. Carefully approach the offspring and tame it first (no additional requirements outside of