and legal, and you know this is the kind of thing they've been waiting for. We have an order from the governor that we're not going to do any proactive detention. No one gets arrested until they do something."
Angry voices rose in chorus.
"Who does he think he is?" someone called from the back. Shaddid snapped at the comment like a shark.
"The governor is the one who contracted with us to keep this station in working order," Shaddid said. "We'll follow his directives."
In his peripheral vision, Miller saw Havelock nod. He wondered what the governor thought of the question of Belter independence. Maybe the OPA weren't the only ones who'd been waiting for something like this to happen. Shaddid went on, outlining the security response they were permitted. Miller listened with half an ear, so lost in speculating on the politics behind the situation he almost missed it when Shaddid called his name.
"Miller will take the second team to the port level and cover sectors thirteen through twenty-four. Kasagawa, team three, twenty-five through thirty-six, and so on. That's twenty men apiece, except for Miller."
"I can make it with nineteen," Miller said, then quietly to Havelock, "You're sitting this one out, partner. Having an Earther with a gun out there isn't going to make things better."
"Yeah," Havelock said. "Saw that coming."
"Okay," Shaddid said. "You all know the drill. Let's move."
Miller rounded up his riot squad. All the faces were familiar, all men and women he'd worked with over his years in security. He organized them in his mind with a nearly automatic efficiency. Brown and Gelbfish both had SWAT experience, so they would lead the wings if it came to crowd control. Aberforth had three write-ups for excessive violence since her kid had been busted for drug running on Ganymede, so she was second string. She could work out her anger-management issues another time. Around the station house, he heard the other squad commanders making similar decisions.
"Okay," Miller said. "Let's suit up."
They moved away in a group, heading for the equipment bay. Miller paused. Havelock remained leaning against his desk, arms folded, eyes locked on the middle distance. Miller was torn between sympathy for the man and impatience. It was hard being on the team but not on the team. On the other hand, what the hell had he expected, taking a contract in the Belt? Havelock looked up, meeting Miller's gaze. They nodded to each other. Miller was the first to turn away.
The equipment bay was part warehouse, part bank vault, designed by someone more concerned with conserving space than getting things out efficiently. The lights - recessed white LEDs - gave the gray walls a sterile cast. Bare stone echoed every voice and footfall. Banks of ammunition and firearms, evidence bags and test panels, spare servers and replacement uniforms lined the walls and filled most of the interior space. The riot gear was in a side room, in gray steel lockers with high-security electronic locks. The standard outfit consisted of high-impact plastic shields, electric batons, shin guards, bullet-resistant chest and thigh armor, and helmets with reinforced face guards - all of it designed to make a handful of station security into an intimidating, inhuman force.
Miller keyed in his access code. The seals released; the lockers opened.
"Well," Miller said conversationally. "Fuck me."
The lockers were empty, gray coffins with the corpses all gone. Across the room, he heard one of the other squads shouting in outrage. Miller systematically opened every riot control locker he could get to. All of them were the same. Shaddid appeared at his side, her face pale with rage.
"What's plan B?" Miller asked.
Shaddid spat on the floor, then closed her eyes. They shifted under her lids like she was dreaming. Two long breaths later, they opened.
"Check the SWAT lockers. There should be enough in there to outfit two people in each squad."
"Snipers?" Miller said.
"You have a better idea, Detective?" Shaddid said, leaning on the last word.
Miller raised his hands in surrender. Riot gear was meant to intimidate and control. SWAT gear was made to kill with the greatest efficiency possible. Seemed their mandate had just changed.
On any given day, a thousand ships might be docked on Ceres Station, and activity there rarely slowed and never stopped. Each sector could accommodate twenty ships, the traffic of humanity and cargo, transport vans, mesocranes, and industrial forklifts, and his squad was responsible for twenty sectors.
The air stank of refrigerant and oil. The gravity was slightly above 0.3 g, station spin alone