was there to distract her this time.
INCIDENT: Second Healing Center Visit
DETAILS:
Things got strange during the Ultimate Splotching Championship, and Sophie (and Fitz) ended up launching backward across the room and slamming into the wall.
SYMPTOMS/INJURIES:
Nothing major—which is surprising, considering Sophie was unconscious when they brought her in. I’m sure she’ll be sore tomorrow.
TREATMENT:
Cool compresses and a painkiller—and taking it easy for the rest of the day.
NOTES:
I don’t think Sophie has any idea how powerful she is. It sounded like she did a brain push today—and if I’m right, I’m betting that’s only the beginning of what she can do.
INCIDENT: Emergency Call to Moonglade
DETAILS:
I’d just settled into bed when Sophie hailed me. Somehow she hurt herself bottling starlight for her Universe assignment. (Always an adventure with this girl!)
SYMPTOMS/INJURIES:
Major burns with blackish, purplish blisters. Looked super painful. Glad she set aside her fears and hailed me.
TREATMENT:
I started with my strongest burn salve mixed with painkiller and a Youth soak. But her skin still looked raw, so I ran home for something a little more extreme. (I figured Sophie wouldn’t want to know that her hands were covered in yeti pee, so I left out that detail—but I did warn her to wash her hands thoroughly.)
NOTES:
I also wrapped up the starlight to make sure she couldn’t hurt herself again. Weird thing was, it felt cold—not hot. And I’ve never seen light like that before—or heard of
UPDATE:
Sophie stopped by early (I think she didn’t want her friends to see her in the Healing Center again), and her hands looked perfect! But I still gave her one more elixir, just to be safe.
ADDITIONAL NOTES:
In the category of Proof That Things Keep Getting Weirder Around Here, a couple of Councillors showed up and asked me a billion questions—and made me black out the star’s name from this record. Pretty sure I know what that means.…
INCIDENT: Third Healing Center Visit
DETAILS:
Sophie was unconscious and covered in blotches when Fitz brought her to me. Dex said it was an allergy, probably caused by the limbium in the Nogginease he gave her.
SYMPTOMS/INJURIES:
Difficulty breathing. Hives. Swelling. Projectilevomiting.
TREATMENT:
Never treated an allergy before, so I threw together an elixir to address the symptoms I could see. Thankfully, it worked, and I cleaned Sophie up and brought her home to rest. Also gave her a vial of the elixir to wear in case anything like this ever happens again.
NOTES:
Not gonna lie—this was close. Bullhorn screamed his head off when Fitz brought her in, and curled up against her chest the whole time I was making the medicine.
INCIDENT: Emergency House Call to Havenfield
DETAILS:
Sophie snuck away to the Forbidden Cities to bottle a sample of their fires.
SYMPTOMS/INJURIES:
Minor burns (well… minor for Sophie). Her lungs also showed signs of smoke inhalation.
TREATMENT:
Only needed my regular salve this time. Elixirs and Youth took care of her lungs.
NOTES:
Not sure what’s going to happen to Sophie after this, but if there’s a Tribunal, you can bet I’ll be offering to testify. I know what she did was illegal—but it was also incredibly brave. Looks like she was right, too, and the fires were Everblaze.
FILE CLOSED.
PATIENT… DECEASED.
I can’t believe Sophie’s gone. I keep checking my Imparter, hoping someone will tell me it’s all a mistake. But… I saw her waterlogged registry pendant.
And I just got back from her planting.
There’s no elixir or balm to fix this. Nothing I can do—except remember how brave and smart and incredible she was, and make sure everyone else remembers too.
Grow strong, new little Wanderling. You hold some very precious DNA.
FILE REOPENED.
INCIDENT: Emergency Call to Lumenaria
DETAILS:
Got a panicked hail from Fitz that sounded like a cruel joke, but I leaped to Lumenaria with a few supplies—AND THERE WERE SOPHIE AND DEX!!! I will definitely be celebrating later—but first, I have to get them through this.…
SYMPTOMS/INJURIES:
Severe fading—but I’m not losing this girl again!
TREATMENT:
Gave Sophie a sedative so we could leap her safely to Everglen.
NOTES:
Now the real work begins.
INCIDENT: Recovery at Everglen
DETAILS:
Still dealing with Sophie’s fading, plus leftover issues from her kidnapping.
SYMPTOMS/INJURIES:
Too many to list them all (and it makes me sick to think about what those monsters did to her…).
TREATMENT:
I gave Sophie an aggressive combination of elixirs—plus a special limbium-free Fade Fuel. And there were definitely days when I didn’t think she was going to make it, but… SOPHIE PULLED THROUGH!!! She woke up a few hours ago, and I’m not gonna lie—I totally teared up! She’s still weak, but she’s safe—and it’s so good to hear her voice again!
NOTES:
This girl is a fighter—and thank goodness for that. But