nerve damage and rebuilding strength.
SIXTH UPDATE:
After a special mineral soak and a little more strength training, Sophie regained feeling in her hand and could FINALLY get out of bed! (!!!)
SEVENTH UPDATE:
Fitz went home yesterday, and Sophie’s mood seemed a little low. Thankfully, Keefe was there to distract her.
EIGHTH UPDATE:
Gotta admit, sometimes I thought I’d never get to write these words, but: SOPHIE JUST LEFT THE HEALING CENTER!!! And of course she’s doing an “errand” with Mr. Forkle before going home. Some things never change.
INCIDENT: Follow-Up House Call to Havenfield
DETAILS:
Sophie still has a long recovery ahead.
SYMPTOMS/INJURIES:
Nothing new, at least!
TREATMENT:
Just rest.
NOTES:
The Black Swan’s Technopath made a bracelet to boost the strength in Sophie’s left arm, so I gave her permission to start battle training—but only on that side!
INCIDENT: Twelfth Healing Center Visit
DETAILS:
Sophie’s being good and coming in for her checkups.
SYMPTOMS/INJURIES:
Found some swelling in Sophie’s knuckles, but nothing serious. Lady Zillah also wanted Sophie to trigger her echoes—and it wasn’t horrible. But… it wasn’t great.
TREATMENT:
More medicine. Also hoping Lady Zillah finds a solution to this echo thing.
NOTES:
Kinda looked like Sophie and Fitz were “together.” Huh. My little girl is growing up!
UPDATE:
I wasn’t there when it happened, but I just got word from Flori that she learned a song that finally made Sophie’s echoes fade away.
INCIDENT: Emergency House Call to Havenfield
DETAILS:
Sophie agreed to reset her inflicting—which means taking limbium and hoping Livvy and I can stop her allergy before it kills her. No pressure.
SYMPTOMS/INJURIES:
Sophie went with the stronger, more dangerous dose (Is anyone shocked by this?), so the reaction was severe—and her heart stopped.
TREATMENT:
Chest compressions, plus the allergy remedy Livvy and I designed (and a booster shot Livvy made), followed by a tiny dose of sedative.
NOTES:
This definitely didn’t go as well as I’d hoped.
UPDATE:
Sophie was knocked out for three days. And it’s not safe to give her any elixirs or pain medicine for at least another day. Flori made her a Panakes blossom broth that may help, though.
SECOND UPDATE:
She still needs a little more bed rest. But it was safe to give her some painkillers.
THIRD UPDATE:
Took Sophie five days to get out of bed and six before she made it outside. So this definitely took a toll. But she’s through the worst of it, and it does seem to have worked.
INCIDENT: Thirteenth Healing Center Visit
DETAILS:
Sophie rushed Keefe to me. He’s unconscious, and his cells are going through some sort of “transformation.” So it looks like his mom got what she wanted.
SYMPTOMS/INJURIES:
Checked Sophie, too, and she’s exhausted and emotionally overwhelmed and banged up from the battle. But nothing major.
TREATMENT:
Mostly, she just needed a pep talk—which I’m bad at. But I did my best.
NOTES:
I guess she discovered she can teleport without needing to free-fall now. The girl just keeps getting more and more amazing.
REGISTRY FILE FOR Fitzroy Avery Vacker
KNOWN ABILITIES: Telepath
RESIDENCE: Everglen
IMMEDIATE FAMILY: Alden Vacker (father), Della Vacker (mother), Alvar Vacker (brother), Biana Vacker (sister)
MATCH STATUS: Registered with zero lists received
EDUCATION: Current Foxfire prodigy
NEXUS: No longer required
PATHFINDER: Not assigned. Restricted to Leapmasters and home crystals.
SPYBALL APPROVAL: None
MEMBER OF THE NOBILITY: No
TITLE: None
NOBLE ASSIGNMENT: None
SIGNIFICANT CONNECTIONS: Cognate to Sophie Foster; fealty-sworn member of the Black Swan; former Exillium Wayward; part of the Vacker family
ASSIGNED BODYGUARD(S): Grizel (goblin)
PREFERRED NAME:
For reasons not disclosed, Fitzroy is most commonly identified by a nickname. In fact, few of his peers even realize his full name is Fitzroy. So to avoid confusion, the rest of this file shall refer to him by his more recognizable, shortened name: Fitz.
A LEGENDARY LINEAGE:
As made obvious by his last name, Fitz is a Vacker—a member of one of the most prominent families in the Lost Cities. Which means that he—and his siblings—have more relatives holding powerful positions in the nobility than any of their peers do. It would be far too tedious to include a full list of all the prominent Vackers and their accomplishments, but a few of note are as follows: Fallon Vacker, who was one of the three founding members of the Council and served for a thousand years as a Councillor; Orem Vacker, who is an extremely talented Flasher and puts on the impressive light show seen at the Celestial Festival; Luzia Vacker, Orem’s mother, who is also a Flasher and created many of the illusions that keep the Lost Cities hidden; and, of course, Fitz’s father, Alden, who is a renowned Telepath and an Emissary for the Council with the highest level of clearance, and is often given their most important assignments.
THE GOLDEN BOY:
Fitz manifested as a Telepath when he was thirteen,