ABILITIES: Technopath
RESIDENCE: Rimeshire
IMMEDIATE FAMILY: Kesler Dizznee (father), Juline Dizznee (mother), Rex Dizznee (brother), Lex Dizznee (brother), Bex Dizznee (sister)
MATCH STATUS: Unregistered
EDUCATION: Current Foxfire prodigy
NEXUS: No longer required
PATHFINDER: Not assigned. Restricted to Leapmasters and home crystals.
SPYBALL APPROVAL: None
MEMBER OF THE NOBILITY: Yes
TITLE: Lord
NOBLE ASSIGNMENT: Regent; member of Team Valiant; often brought in by the Council to consult on specific technology projects
SIGNIFICANT CONNECTIONS: Fealty-sworn member of the Black Swan; former Wayward at Exillium; best friend to Sophie Foster
ASSIGNED BODYGUARD(S): Lovise (goblin)
LACKING PRESTIGE AND HEAVY ON THE SCANDAL:
There are many kinds of prominence in the Lost Cities. But not all of them are good. And in Dex’s case, his family is unfortunately renowned for all the wrong reasons. His father (Kesler Dizznee) is one of the Talentless—though Kesler would likely argue that his incredible aptitude in alchemy should count as a special ability (and some might even agree). Sadly for him, it does not. And because he is Talentless, Kesler’s marriage to his wife (Juline Dizznee) was ruled a “bad match” by the matchmakers, since Juline is a Froster and was expected to marry someone else with a special ability. Kesler and Juline also chose to have children—something the rare few who choose to become bad matches generally avoid. And while Dex was born to relatively little additional scandal, everything changed when Juline announced a second pregnancy, and then ended up having triplets. Multiple births tend to be controversial in our world, even under ideal circumstances, since many fear that the children’s genetics—and abilities—will be weaker. But a multiple birth from a bad match—with three babies? It was enough to send the Dizznee family to the very bottom of the social circles—not that Kesler seemed to mind. In fact, he often seeks out ways to rebel against societal norms and is constantly challenging people’s expectations and forcing them to confront their biases. Dex must have inherited that attitude from his father, because he generally avoids anyone considered “popular” and finds rather creative ways to stand up to anyone judging him—or his family. (His Foxfire records show numerous detentions assigned as a result of pranks he played on prodigies bullying him—and it should be noted that those prodigies were also punished for instigating the situation. Foxfire must discipline misbehavior, but the Mentors and principal always strive to be fair.)
THE UNMISTAKABLE RHYME:
Dex’s triplet siblings are named Rex, Bex, and Lex Dizznee. Yes, the rhyme was intentional. Evidently, it was Kesler’s idea, because he finds it “hilarious.” It’s unclear how he convinced his wife to agree, since Juline seems to have a more reserved sense of humor—but she does also embrace the way her husband likes to challenge convention, so perhaps that was her motivation. Dex, meanwhile, appears to be less than thrilled that his name matches his brothers’ and sister’s—but he’s quick to defend the decision if anyone attempts to mock him for it. Rex, Bex, and Lex clearly enjoy the attention.
THE FAMILY BUSINESS:
Anyone in the Lost Cities who’s taken elixirs to alter their appearance or remedy some ailment (or countless other reasons) likely purchased those elixirs from the Dizznees. Just as anyone who’s been to Mysterium has likely seen the Dizznees’ store. It’s the only unique building on the isle, painted twenty different colors with topsy-turvy architecture and a sign that reads SLURPS AND BURPS: YOUR MERRY APOTHECARY. The door also belches when people enter or exit. And the inside of the store is a veritable maze of shelves filled with colorful vials in all different shapes and sizes, labeled with names like Fuzzy Fizz and Hush Slush. It also tends to smell of burning hair or dirty feet or some other strange byproduct of Kesler’s constant experiments—and all of this “quirkiness” is intentional. Kesler has made it abundantly clear that he designed the store specifically to make “the stuffy nobles” uncomfortable. He finds it absurd that so many can rely on his alchemy creations and still turn up their noses at him for not having a special ability—particularly since he’s arguably the best alchemist in all of the Lost Cities. He has the perfect blend of creativity, ingenuity, and carefully honed skill. And he’s working to pass his methods and experience onto his children—or to Dex, at least, who works in the store as often as his schedule allows. The triplets are a bit too rambunctious—and loud—for regular Slurps and Burps shifts at the moment. And many people are a bit terrified of what bizarre elixirs Rex, Bex, and Lex might invent. Dex