22 GOOD LORD BRANDEBURG
"I hate wizards," Morik muttered, crawling out of the rubble of the slide, a dozen cuts and bruises decorating his body. "Not really a fair fight. I must learn this spellcasting business!"
The rogue spent a long while surveying the area, but of course, Wulfgar was nowhere to be found. The wizard's choice in taking Wulfgar seemed a bit odd to Morik. Likely the man thought Wulfgar the more dangerous of the two foes, probably the leader. But it had been Morik, and surely not Wulfgar, who had made an attempt at the lady in the carriage. Wulfgar was the one who had insisted that they let her go, and quickly enough to save the wounded driver. Obviously, the wizard had not come well informed.
Now where was Morik to turn? He went back to the cave first, tending his wounds and collecting the supplies he would need for the road. He didn't want to stay here, not with an angry band of goblins nearby and Wulfgar gone from his side. But where to go?
The choice seemed obvious after but a moment's serious thought-back to Luskan. Morik had always known he would venture back to the streets he knew so well. He'd concoct a new identity as far as most were concerned, but he'd remain very much the same intimidating rogue to those whose alliance he needed. The snag in his plans thus far had been Wulfgar. Morik couldn't walk into Luskan with the huge barbarian beside him and hope to maintain secrecy for any length of time.
Of course, there was also the not-so-little matter of dark elves.
Even that potential problem didn't hold up, though, for Morik had done his best to remain with Wulfgar, as he had been instructed. Now Wulfgar was gone, and the way was left open. Morik took the first steps out of the Spine of the World, heading back for the place he knew so well.
But something very strange happened just then to Morik's sensibilities. The rogue found himself taking two steps westward for every one south. It was no trick of the wizard but a spell cast by his own conscience, a spell of memory that whispered the demands Wulfgar had placed on Captain Deudermont at Prisoner's Carnival that Morik, too, must be set free. Bound by friendship for the first time in his miserable life, Morik the Rogue was soon trotting along the road, sorting out his plan.
He camped on the side of a mountain that night and spotted the campfire of a group of circled wagons. He wasn't far from the main northern pass. The wagons had come from Ten-Towns, no doubt, and were on the road to the south, thus wouldn't go anywhere near to the fiefdom in the west. It was unlikely these merchants had even heard of the place.
"Greetings!" Morik called to the lone sentry later that night.
"Stand fast!" the man called back. Behind him, the others scrambled.
"I am no enemy," Morik explained. "I'm a wayward adventurer separated from my group, wounded a bit, but more angry than hurt."
After a short discussion, which Morik could not hear, another voice announced that he could approach, but it warned that a dozen archers were trained on his heart and he would be wise to keep his palms showing empty.
Wanting no part of a fight, Morik did just that, walking through twin lines of armed men into the firelight to stand before two middle-aged merchants, one a great bear of a man, the other leaner, but still quite sturdy.
"I am Lord Brandeburg of Waterdeep," Morik began, "returning to Ten-Towns, to Maer Dualdon, where I hope to find some remaining sport fishing for knucklehead. Fun business that!"
"You are a long way from anywhere, Lord Brandeburg," the heavier merchant replied.
"Late in the year to be out on Maer Dualdon," the other replied, suspicious.
"Yet that is where I am going, if I find my playful, wandering friends," Morik replied with a laugh. "Perchance have you seen them? A dwarf, Bruenor Battlehammer by name, his human daughter Catti-brie-oh, but the sun itself bows before her beauty!-a rather fat halfling, and . . ." Morik hesitated and appeared somewhat nervous suddenly, though the smiles of recognition on the faces of the merchants were exactly what he had hoped to see.
"And a dark elf," the heavy man finished for him. "Go ahead and speak openly of Drizzt Do'Urden, Lord Brandeburg. Well known, he is, and no enemy of any merchant crossing into the dale."
Morik sighed with feigned