you not to be. I’d missed him, I knew that. Nobody else at Black Arts had his skill set, which was to make whatever he was doing become charged with excitement and meaning. It made Black Arts fun again. We’d all forgotten—for how long now?—that we were in the goddamned games business, and we were rock stars and doing the most exciting thing on the planet and getting paid for it.
As business talents go, Darren’s was as close as I’d ever seen to that of a genuine superpower. Whatever its origin in trauma or mutation, it was supremely adaptive for its entrepreneurial moment in history. When Darren was there, people worked hundred-hour weeks; he moved the hands of sober, dead-eyed businessmen to write and sign eight-figure checks.
Also, unlike the rest of us, he was a tournament-level player. It’s common to assume that game developers are ringers when it comes to playing games. In reality, most of us are good but not great; video game excellence is its own skill, and almost none of us can do the things our fans can, even on our own games. Darren was the exception. He was barred (unjustly, in my opinion) from official competition, but I’d seen him place high in informal aftermatches.
I explained as much of the situation as I could. I didn’t know how much he knew, so I couched the problem as a showstopper bug and explained the logic behind the Big Bump. He nodded his understanding at once.
“I love it. Who figured that one out?”
“Lisa.”
“Well, all right,” he said. He was impressed, and good at showing it. He was looking right at her, and she blushed. I knew what it felt like. I knew Darren had that trick of knowing the version of yourself you most desperately want to believe in and playing to it shamelessly. From outside, you could see how easy and how nasty it was, that he was casually exposing an infantile and uncontrolled and crushingly obvious hunger. I still missed it; I always would.
It took Darren twenty-two minutes to set off the Big Bump. When it happened, we didn’t see the ship move, only the camera snapping back to its maximum zoom to try to keep the ship on-screen. Darren tapped the space bar to activate reactive drive, and the ship stopped.
“All right, this time we try aiming.”
It took eighteen more jumps to get to the place where the tracking device was.
Darren stood to give me his place at the keyboard.
“Go ahead,” he said. “It’s your turn. You’re the man.” Which was a little annoying, and that was the moment I realized I had been listening to Darren wrong. Why didn’t I ever realize that nobody was as vulnerable to Darren’s dirty trick as he was? He needed to believe that the person in front of him was a genius, and he needed that just as badly as you did. Once upon a time, his best friend had been a genius.
I sat down, conscious of the silence in the room and that it was slightly weird to play with people watching. Normally you’re alone, drifting free in your own story, letting your unconscious go its way, no witnesses, no script, and nothing at stake.
PART VII
ENDGAME
Chapter Fifty
Somehow you always knew. From one hundred miles up, you have a beautiful view across the Western Mountains to the Savage Ocean and beyond, to nations you’ve never discovered in all your time with Endoria’s champions, and it still stirs your spirit to know that there are lands yet to be explored.
You descend from orbit, and the barriers of time, space, and genre fall away at last. Diegetic conventions shred and transform at the sight of a Terran atmospheric runabout hovering on a jet of blue-white fusion flame above the stillness of the Pendarren Forest, itself the echo of KidBits’ scrubby pines, now grown to enormous size and trackless extent. The Heroes file out onto the surface, inhaling the illusory digital scent of their long-ago franchise. See that it is Pren-Dahr who sinks to his knees; it is Loraq who curses aloud.
SOLAR EMPIRES EXPANDED
CAMPAIGN SETTING: ENDORIAN ANOMALY
Black Arts Studios brings you a gaming experience like no other!
An adventure for slightly-too-advanced characters, Endorian Anomaly pits the galaxy’s rulers against an ancient evil.
Note: Characters from a science-fiction milieu may find this context particularly unnerving, portraying as it does a preindustrial civilization with annoying mystical abilities. They may draw their own conclusions. For some, a sufficiently advanced form of magic will prove indistinguishable from