hell weren't likely to do happy shiny things with magic with such an item around your neck.
Maybe Victor Sells had gotten involved in something real, something that had absorbed his attention. The Art could do that to a person—particularly the darker aspects of it. If he had turned to it in despair after losing his job, maybe that would explain his sudden absence from his home. A lot of sorcerers or wanna-be sorcerers secluded themselves in the belief that isolation would increase their ability to focus on their magic. It didn't—but it did make it easier for a weak or untrained mind to avoid distractions.
Or maybe it wasn't even a true talisman. Maybe it was just a curiosity, or a souvenir from some visit to the Southwest. There wasn't any way for me to tell if it was indeed a device used to improve the focus and direction of magical energies, short of actually using it to attempt a spell—and I really didn't want to be using such a dubious article, for a variety of good reasons.
I would have to keep this little un-beauty in mind as I tried to run this man down. It might well mean nothing. On the other hand, it might not. I looked up at the clock. A quarter after three. There was time to check with the local morgues to see if they had turned up any likely John Does—who knew, my search might be over before the day's end—and then to get to the bank to deposit my money and fire off a check to my landlord.
I got out my phone book and started calling up hospitals—not really my routine line of work, but not difficult, either, except for the standard problems I had using the telephone: static, line noise, other people's conversations being louder than mine. If something can go wrong, it will.
Once I thought I saw something out of the corner of my eye, a twitch of motion from the dried scorpion that sat on my desk. I blinked and stared at it. It didn't move. Cautiously, I extended my senses toward it like an invisible hand, feeling about for any traces of enchantment or magical energy.
Nothing. It was as dry of enchantment as it was of life.
Never let it be said that Harry Dresden is afraid of a dried, dead bug. Creepy or not, I wasn't going to let it ruin my concentration.
So I scooped it up with the corner of the phone book and popped it into the middle drawer of my desk. Out of sight, out of mind.
So I have a problem with creepy, dead, poisonous things. So sue me.
Chapter Five
McAnally's is a pub a few blocks from my office. I go there when I'm feeling stressed, or when I have a few extra bucks to spend on a nice dinner. A lot of us fringe types do. Mac, the pub's owner, is used to wizards and all the problems that come along with us. There aren't any video games at McAnally's. There are no televisions or expensive computer trivia games. There isn't even a jukebox. Mac keeps a player piano instead. It's less likely to go haywire around us.
I say pub in all the best senses of the word. When you walk in, you take several steps down into a room with a deadly combination of a low clearance and ceiling fans. If you're tall, like me, you walk carefully in McAnally's. There are thirteen stools at the bar and thirteen tables in the room. Thirteen windows, set up high in the wall in order to be above ground level, let some light from the street into the place. Thirteen mirrors on the walls cast back reflections of the patrons in dim detail, and give the illusion of more space. Thirteen wooden columns, carved with likenesses from folktales and legends of the Old World, make it difficult to walk around the place without weaving a circuitous route—they also quite intentionally break up the flow of random energies, dispelling to one degree or another the auras that gather around broody, grumpy wizards and keeping them from manifesting in unintentional and colorful ways. The colors are all muted, earth browns and sea greens. The first time I entered McAnally's, I felt like a wolf returning to an old, favorite den. Mac makes his own beer, ale really, and it's the best stuff in the city. His food is cooked on a wood-burning stove. And you can damn well walk