of any real value.
Drizzt and Catti-brie sat together long into the night, staring at the empty tundra, the woman resting her head on the strong shoulder of the drow.
The next two days and nights on the road proved peacefully uneventful, except that Drizzt more than once spotted the tracks of Regis's giant friend, apparently shadowing their movements. Still, the behemoth made no approach near the camp, so the drow did not become overly concerned. By the middle of the third day after Wulfgar's departure, they came in sight of the city of Luskan.
"Your destination, Camlaine," the drow noted when the driver called out that he could see the distinctive skyline of Luskan, including the treelike structure that marked the city's wizard guild. "It has been our pleasure to travel with you."
"And eat your fine food!" Regis added happily, drawing a laugh from everyone.
"Perhaps if you are still in the southland when we return, and intent on heading back to the dale, we will accompany you again," Drizzt finished.
"And glad we will all be for the company," the merchant replied, warmly clasping the drow's hand. "Farewell, wherever your road may take you, though I offer the parting as a courtesy only, for I do not doubt that you shall fare well indeed! Let the monsters take note of your passing and hide their heads low."
The wagon rolled away, down the fairly smooth road to Luskan. The four friends watched it for a long time. "We could go in with him," Regis offered. "You are known well enough down there, I would guess," he added to the drow. "Your heritage should not bring us any problems..."
Drizzt shook his head before the halfling even finished the thought. "I can indeed walk freely through Luskan," he said, "but my course, our course, is to the southeast. A long, long road lies ahead of us." "But in Luskan-" Regis started. "Rumblebelly's thinkin' that me boy might be in there," Bruenor bluntly cut in. From the dwarfs tone it seemed that he, too, considered following the merchant wagon.
"He might indeed," Drizzt said. "And I hope that he is, for Luskan is not nearly as dangerous as the wilds of the Spine of the World."
Bruenor and Regis looked at him curiously, for if he agreed with their reasoning, why weren't they following the merchant?
"If Wulfgar's in Luskan, then better by far that we're turning away now," Catti-brie answered for Drizzt. "We're not wanting to find him now."
"What're ye sayin'?" the flustered dwarf demanded.
"Wulfgar walked away from us," Drizzt reminded. "Of his own accord. Do you believe that three days' time has changed anything?"
"We're not for knowin' unless we ask," said Bruenor, but his tone was less argumentative, and the brutal truth of the situation began to sink in. Of course Bruenor, and all of them, wanted to find Wulfgar and wanted the man to recant his decision to leave. But of course that would not happen.
"If we find him now, we'll only push him further from us," Catti-brie said.
"He will grow angry at first because he will see us as meddling," Drizzt agreed. "And then, when his anger at last fades, if it ever does, he will be even more ashamed of his actions."
Bruenor snorted and threw his hands up in defeat.
They all took a last look at Luskan, hoping that Wulfgar was there, then they walked past the place. They headed southeast, flanking the city, then down the southern road with a week's travel before them to the city of Waterdeep. There they hoped to ride with a merchant ship to the south, to Baldur's Gate, and then up river to the city of Iriaebor. There they would take to the open road again, across several hundred miles of the Shining Plains to Caradoon and the Spirit Soaring. Regis had planned the journey, using maps and merchant sources back in Bryn Shander. The halfling had chosen Waterdeep as their best departure point over the closer Luskan because ships left Waterdeep's great harbor every day, with many traveling to Baldur's Gate. In truth, he wasn't sure, nor were any of the others, if this was the best course or not. The maps available in Icewind Dale were far from complete, and far from current. Drizzt and Catti-brie, the only two of the group to have traveled to the Spirit Soaring, had done so magically, with no understanding of the lay of the land.
Still, despite the careful planning the halfling had done, each of them began doubting their