a much easier route. I would expect our vanguard to reach the Pillars of Woe three to four days from now. If we hold the upper exit from the gorge, the duergar will never break our defenses. As you can see, it is something of a race, and therefore we should make all possible speed."
"What plan do you have for battle, Zal'therra?" asked another priest-ess, the mistress of the House Xorlarrin contingent.
Nimor smiled at the remark. Zal'therra had certainly been instructed by Triel to rely on her House weapons master's advice in planning the battle, but the high priestesses naturally talked past Andzrel as if he wasn't even there.
"Andzrel will present it," the Baenre priestess replied, as if she'd just finished explaining it all to him and choose to allow him to show off her genius.
If the weapons master took note of the slight, he did not show it.
"We will build a strong, well-anchored line across the mouth of the gorge. A few hundred troops should suffice for this, but we will commit a thousand. The remainder of our soldiers will be held in reserve and secure various small passageways and flanking caverns in the vicinity." Andzrel set down hisbaton and faced the assembled priestesses, his face expressionless except for the keen glitter of determination in his eyes. "I mean to allow the duergar to come to us, and break them between the Pillars of Woe. When they have hurled their strength on us in vain, we will pursue them back down the gorge and slaughter them and their minions in heaps."
"And what if the duergar choose not to force the Pillars?" Mez'Barris asked, addressing Andzrel directly.
"The duergar are invading our lands, Matron Mother, so the burden of action is on them. If they decide not to try the Pillars, we will wait them out - our supply lines are much shorter than theirs. In a matter of days they will have to choose between going forward and going back."
Mez'Barris gazed at the map, considering Andzrel's answer.
"Very well," she said. "I want to see just how quickly we can reach the spot you have in mind. Extend the march by two hours a day. If we reach the Pillars of Woe in three days, we should have time to rest before battle is joined. I want our fastest forces to make a dash for the Pillars, just in case. There is no reason we couldn't have a couple of hundred scouts at the top of that gorge in a day and a half. Now, if you will excuse us, I wish to discuss with my sister priestesses the best use of our talents in the upcom-ing conflict."
Andzrel offered a shallow bow, and withdrew from the room. Nimor fell in beside the Baenre weapons master as they left the black pavilion, flanked by a handful of other officers. The tent stood in a large, round tunnel crowded with soldiers and pack lizards, banner after banner of var-ious Houses stretching out of sight up and down the passage.
"Zhayemd," said Andzrel, "I want you to assume command of our vanguard, as Matron Mother Del'Armgo suggests. Take your Agrach Dyrr cavalry and make speed tomorrow and the next day. Our lack of informa-tion about the duergar army makes me nervous. I'll have some of the other riders join you, so that you'll have a strong company to hold the pass if worse comes to worst."
"I must consult with our high priestess," Nimor said, though he had no intention of doing any such thing. The weapons master, still under Nimor's powerful and lasting enchantment, would trust him anyway. "I believe she will support the suggestion, though."
"Good," Andzrel said as they reached the Baenre camp. He clapped Nimor on the shoulder. "If you find the duergar somewhere they're not supposed to be, report back at once. I want no foolishness out of you.You are the eyes of our army."
Nimor smiled and said, "Do not worry, Master Andzrel. I intend to leave nothing to chance."
Jezz the Lame crouched awkwardly in the shadow of a ruined wall, gazing across a small square at a large, round tower a stone's throw away.
"There," he said. "Thebeholder's tower. There's a flight of stairs lead-ing up to the door, which we have previously found to be unlocked but guarded by deadly magical traps. You'll see several small windows in the upper levels, perhaps large enough for a small drow to slip through. We haven't tried those, though."
Ryld, who crouched just behind the