something any healer in the Chantry has even seen, much less tried to fix, and with a Talent of your Talent’s magnitude, my guess is that the attempt would be lethal to you and the healer both. Do you know any magi who would risk their life for you?”
Kylar shook his head.
“Then I’m sorry.”
“Could the Gandians help me? They have the best healers, don’t they?”
“I’m going to choose not to take offense at that, though most Sisters would. I’ve heard wild stories from the men’s green school. Not that I believe it, but I heard of a magus who saved a dying woman’s unborn child by putting it in her sister’s womb. Even if that’s true, that’s dealing with pregnancy, and we healers work with difficult pregnancies all the time. What you’ve got we never see. People come to us because they’re sick. They bring their children to the Chantry or one of the men’s schools because they’ve set a barn on fire, or healed a playmate, or thrown a chair at someone’s head using only their minds. People like you don’t come to us; they just feel frustrated by life, like they’re supposed to be something more than they are, but they can never break through.”
“Thanks,” Kylar said.
“Sorry.”
“So that’s it. There’s nothing for me?”
“I’m sure the ancients could have helped you. Maybe there’s some forgotten old manuscript in a Gandian library that could help. Or maybe there’s someone at the Chantry who is studying Talent disorders and I simply don’t know about it. I don’t know. You could try. But if I were you, I wouldn’t throw my life away looking for something you’re never going to find. Make your peace with it.”
This time, Kylar didn’t have to try. The Durzo Blint glare came to his eyes no problem.
26
K ylar walked onto the sands of the stadium ready to hurt someone. The stands were full to overflowing. Kylar had never seen so many people. Vendors walked the aisles hawking rice, fish, and skins of ale. Noblemen and women had servants fanning them in the rising heat, and the king sat in a throne, drinking and laughing with his retinue. Kylar thought he even spied a sour-faced Lord General Agon to one side. The crowd buzzed at the sight of Kagé.
Then the gate opened opposite him and a big peasant stepped in. There was a smattering of disinterested cheering. No one really cared who won, they were just happy that another fight was about to start. A horn blew and the big peasant drew a big rusty bastard sword. Kylar drew his own blade and waited. The peasant charged Kylar and lifted his blade for an overhead chop.
Kylar jumped in, jabbed his blade hard into the man’s stomach, then as the peasant tripped past, Kylar slashed his kidney and hamstring. His sword glowed yellow-orange-red.
Everyone seemed taken off guard except for the Blademasters, sitting in a special section in their red and iron-gray cloaks. They pealed a bell immediately.
There were a few cheers and a few boos, but most of the audience seemed more startled than anything. Kylar sheathed his sword and walked back into the fighters’ chamber as the peasant dusted himself off, cursing.
He waited alone, sitting still, not talking to anyone. Just before his next turn, a huge basher with a tattoo of a lightning bolt on his forehead sat next to him. Kylar thought his name was Bernerd. Maybe it was Lefty—no, Lefty was the twin with the broken nose.
“You’ve got Nine fans out there who’d love it if you’d make a bit of a show next time,” the big basher said, then he moved on.
Kylar’s second opponent was Ymmuri. The horse lords didn’t often come to the city, so the audience was excited. He was a small man, covered with layers of brown horsehide, even his face masked behind leather. He too had kept the knives at his belt, big forward-curving gurkas. His blade was a scimitar, excellent for slashing from horseback, but not as good for a swordfight. Further, the Ymmuri was drunk.
As ordered, Kylar played with him, dodging heavy slashes at the last moment, mixing in spin kicks and acrobatics, basically violating everything Durzo had taught him. Against a competent opponent, Durzo said, you never aim a kick higher than your opponent’s knee. It’s simply too slow. And you don’t leave your feet. Jumping commits you to a trajectory you can’t change. The only time to use a flying kick was what the Ceurans had