Mockingjay(2)

What they want is for me to truly take on the role they designed for me. The symbol of the revolution. The Mockingjay. It isn't enough, what I've done in the past, defying the Capitol in the Games, providing a rallying point. I must now become the actual leader, the face, the voice, the embodiment of the revolution. The person who the districts - most of which are now openly at war with the Capitol - can count on to blaze the path to victory. I won't have to do it alone. They have a whole team of people to make me over, dress me, write my speeches, orchestrate my appearances - as ifthat doesn't sound horribly familiar - and all I have to do is play my part. Sometimes I listen to them and sometimes I just watch the perfect line of Coin's hair and try to decide if it's a wig. Eventually, I leave the room because my head starts to ache or it's time to eat or if I don't get aboveground I might start screaming. I don't bother to say anything. I simply get up and walk out.

Yesterday afternoon, as the door was closing behind me, I heard Coin say, "I told you we should have rescued the boy first." Meaning Peeta. I couldn't agree more. He would've been an excellent mouthpiece.

And who did they fish out of the arena instead? Me, who won't cooperate. Beetee, an older inventor from 3, who I rarely see because he was pulled into weapons development the minute he could sit upright. Literally, they wheeled his hospital bed into some top secret area and now he only occasionally shows up for meals. He's very smart and very willing to help the cause, but not really firebrand material. Then there's Finnick Odair, the sex symbol from the fishing district, who kept Peeta alive in the arena when I couldn't. They want to transform Finnick into a rebel leader as well, but first they'll have to get him to stay awake for more than five minutes. Even when he is conscious, you have to say everything to him three times to get through to his brain. The doctors say it's from the electrical shock he received in the arena, but I know it's a lot more complicated than that. I know that Finnick can't focus on anything in 13 because he's trying so hard to see what's happening in the Capitol to Annie, the mad girl from his district who's the only person on earth he loves.

Despite serious reservations, I had to forgive Finnick for his role in the conspiracy that landed me here. He, at least, has some idea of what I'm going through. And it takes too much energy to stay angry with someone who cries so much.

I move through the downstairs on hunter's feet, reluctant to make any sound. I pick up a few remembrances: a photo of my parents on their wedding day, a blue hair ribbon for Prim, the family book of medicinal and edible plants. The book falls open to a page with yellow flowers and I shut it quickly because it was Peeta's brush that painted them.

What am I going to do?

Is there any point in doing anything at all? My mother, my sister, and Gale's family are finally safe. As for the rest of 12, people are either dead, which is irreversible, or protected in 13. That leaves the rebels in the districts. Of course, I hate the Capitol, but I have no confidence that my being the Mockingjay will benefit those who are trying to bring it down. How can I help the districts when every time I make a move, it results in suffering and loss of life? The old man shot in District 11 for whistling. The crackdown in 12 after I intervened in Gale's whipping. My stylist, Cinna, being dragged, bloody and unconscious, from the Launch Room before the Games. Plutarch's sources believe he was killed during interrogation.

Brilliant, enigmatic, lovely Cinna is dead because of me. I push the thought away because it's too impossibly painful to dwell on without losing my fragile hold on the situation entirely.

What am I going to do?

To become the Mockingjay...could any good I do possibly outweigh the damage? Who can I trust to answer that question? Certainly not that crew in 13. I swear, now that my family and Gale's are out of harm's way, I could run away. Except for one unfinished piece of business. Peeta. If I knew for sure that he was dead, I could just disappear into the woods and never look back. But until I do, I'm stuck.

I spin on my heel at the sound of a hiss. In the kitchen doorway, back arched, ears flattened, stands the ugliest tomcat in the world. "Buttercup," I say. Thousands of people are dead, but he has survived and even looks well fed. On what? He can get in and out of the house through a window we always left ajar in the pantry. He must have been eating field mice. I refuse to consider the alternative.

I squat down and extend a hand. "Come here, boy." Not likely. He's angry at his abandonment. Besides, I'm not offering food, and my ability to provide scraps has always been my main redeeming quality to him. For a while, when we used to meet up at the old house because we both disliked this new one, we seemed to be bonding a little. That's clearly over. He blinks those unpleasant yellow eyes.

"Want to see Prim?" I ask. Her name catches his attention. Besides his own, it's the only word that means anything to him. He gives a rusty meow and approaches me. I pick him up, stroking his fur, then go to the closet and dig out my game bag and unceremoniously stuff him in. There's no other way I'll be able to carry him on the hovercraft, and he means the world to my sister. Her goat, Lady, an animal of actual value, has unfortunately not made an appearance.

In my headset, I hear Gale's voice telling me we must go back. But the game bag has reminded me of one more thing that I want. I sling the strap of the bag over the back of a chair and dash up the steps to my bedroom. Inside the closet hangs my father's hunting jacket. Before the Quell, I brought it here from the old house, thinking its presence might be of comfort to my mother and sister when I was dead. Thank goodness, or it'd be ash now.

The soft leather feels soothing and for a moment I'm calmed by the memories of the hours spent wrapped in it. Then, inexplicably, my palms begin to sweat. A strange sensation creeps up the back of my neck. I whip around to face the room and find it empty. Tidy. Everything in its place. There was no sound to alarm me. What, then?

My nose twitches. It's the smell. Cloying and artificial. A dab of white peeks out of a vase of dried flowers on my dresser. I approach it with cautious steps. There, all but obscured by its preserved cousins, is a fresh white rose. Perfect. Down to the last thorn and silken petal.

And I know immediately who's sent it to me.

President Snow.

When I begin to gag at the stench, I back away and clear out. How long has it been here? A day? An hour? The rebels did a security sweep of the Victor's Village before I was cleared to come here, checking for explosives, bugs, anything unusual. But perhaps the rose didn't seem noteworthy to them. Only to me.

Downstairs, I snag the game bag off the chair, bouncing it along the floor until I remember it's occupied. On the lawn, I frantically signal to the hovercraft while Buttercup thrashes. I jab him with my elbow, but this only infuriates him. A hovercraft materializes and a ladder drops down. I step on and the current freezes me until I'm lifted on board.

Gale helps me from the ladder. "You all right?"

"Yeah," I say, wiping the sweat off my face with my sleeve.

He left me a rose!I want to scream, but it's not information I'm sure I should share with someone like Plutarch looking on. First of all, because it will make me sound crazy. Like I either imagined it, which is quite possible, or I'm overreacting, which will buy me a trip back to the drug-induced dreamland I'm trying so hard to escape. No one will fully understand - how it's not just a flower, not even just President Snow's flower, but a promise of revenge - because no one else sat in the study with him when he threatened me before the Victory Tour.

Positioned on my dresser, that white-as-snow rose is a personal message to me. It speaks of unfinished business. It whispers,I can find you. I can reach you. Perhaps I am watching you now.
 

Chapter Two

Are there Capitol hoverplanes speeding in to blow us out of the sky? As we travel over District 12, I watch anxiously for signs of an attack, but nothing pursues us. After several minutes, when I hear an exchange between Plutarch and the pilot confirming that the airspace is clear, I begin to relax a little.

Gale nods at the howls coming from my game bag. "Now I know why you had to go back."

"If there was even a chance of his recovery." I dump the bag onto a seat, where the loathsome creature begins a low, deep-throated growl. "Oh, shut up," I tell the bag as I sink into the cushioned window seat across from it.

Gale sits next to me. "Pretty bad down there?"

"Couldn't be much worse," I answer. I look in his eyes and see my own grief reflected there. Our hands find each other, holding fast to a part of 12 that Snow has somehow failed to destroy. We sit in silence for the rest of the trip to 13, which only takes about forty-five minutes. A mere week's journey on foot. Bonnie and Twill, the District 8 refugees who I encountered in the woods last winter, weren't so far from their destination after all. They apparently didn't make it, though. When I asked about them in 13, no one seemed to know who I was talking about. Died in the woods, I guess.