Logging - Nick Spalding Page 0,1
so he has a vested interest in not seeing it chock-a-block with lorries and dumper trucks for the next two years. To be honest I can see his point, but I’m thoroughly enjoying the discussion, and have more or less taken up this opposing position just to keep it going.
I have to force myself to end this latest confrontation, because I really do have to make sure everything is ready for the meeting later today.
This involves putting down my iPhone, and picking up my iPad.
On it is the presentation I intend to give to the people at Fluidity this afternoon – along with several carefully picked examples of my work to show them once it’s concluded.
Fluidity designs the kind of clothes I wouldn’t be seen dead in, as I am not twenty-one and barely in control of my own faculties, but they do seem to have a lot of money to throw around.
I intend to be the graphic designer they throw some of that money at, when I wow them with my skills. I am convinced I can do a great job designing the visuals for their next spring promotion, and that’s why this presentation needs to be absolutely perfect.
I should probably move to the iMac to make any last-minute changes, but there shouldn’t be too much to alter at this late stage, so the iPad will do the job fine, I’m sure.
I regret this decision about half an hour later, when my neck starts to throb again. Staring down at an iPad while you’re slumped on a couch is not the greatest way to work.
And yet, I still don’t get up off the couch and make my way over to the desk. I’m so engrossed in making minute alterations to page four that I just put up with the pain, until it finally becomes unbearable.
Never mind, I can always pop a couple of ibuprofen – and I think I’ve definitely made page four sing about as loudly as it can. The discomfort is worth it just to get the damn presentation right.
I have it on good authority that the guys at Zap Graphics are also pitching to Fluidity, and I desperately want to beat them. They’ve swiped a good two or three contracts out from under me these past few months, and I don’t want that to happen again!
I pop the iPad into my rucksack and look at my watch. I still have an hour to kill until I call the Uber to take me over to Fluidity’s office.
Hmmm.
Maybe I’ll play a little Candy Crush on the toilet. I’m so close to level 3,000 now, I can almost taste it – and maybe if I park my bottom on the loo for a while longer, my bowels might get the bloody message and start functioning again.
Unfortunately, this does not happen, but I do indeed manage to reach level 3,000 – so it’s not a complete loss. I also answer a couple of emails, check Twitter again, as well as Facebook (Jerry hasn’t responded to my last message as yet; he must be at work), and then pop on to the PlayStation Reddit forum to see if anyone has completed Death Curse Intransigent yet.
Death Curse Intransigent is a Japanese horror game that came out two days ago, and is as baffling to play as the title is to understand. Even CrackdownCharlie is having problems with it, and CrackdownCharlie is one of the greatest gamers I know. Without him, I’d never have finished off the Spaghetti Kid in Steel Revolver, and would still be up to my arse in goblins, playing Gates of Torment.
I’ve been umming and ahhing about buying Death Curse Intransigent, and was rather hoping Crackdown would have put his review up by now. He tends to finish games within days of their release, such is his commitment to his craft – but this game has confused and frustrated him as much as anyone else.
I think I’ll hold off on buying it for a while. I don’t need any more frustration in my life right now. Not with Zap Graphics stealing jobs off me, and my bowels refusing to work properly.
I don’t recognise the Uber driver who’s taking me across town. He must be new. I use the service so much that I’ve become pretty familiar with all of the drivers in my local area.
Mustafa drives a rather nice Mercedes, I must say.
I tell him as much as I climb into the back seat.
‘Thank you very much, sir! It’s