I thought I was done writing about Alvin Smith. People kept telling me I wasn't, but I knew why. It's because they'd all heard Taleswapper and the way he tells stories. When he's done, it's all tied up neat in a package and you pretty much know what things meant and why they happened. Not that he spells it all out, mind you. But you just have this feeling that it all makes sense.
Well I ain't Taleswapper, which some of you might already have guessed, seeing how we don't look much alike, and I don't plan on becoming Taleswapper anytime soon, or anything much like him, not cause I don't reckon him to be a fine fellow, worthy of folks emulating him, but mainly because I don't see things the way he sees them. Things don't all make sense to me. They just happen, and sometimes you can extract a bit of sense from some calamity and sometimes the happiest day is just pure nonsense. There's no predicting it and there's sure no making it happen. Worst messes I ever saw folks get into was when they was trying to make things go in a sensible way.
So I set down what I knew of the earliest beginnings of Alvin's life right up till he made him the golden plow as his journeyman project, and I told how he went back to Vigor and set to teaching folks how to be Makers and how things already wasn't right with his brother Calvin and I thought I was done, because anybody who cares was there from then onto see for themselves or you know somebody who was. I told you the truth of how Alvin came to kill a man, so as to put to rest all the vicious rumors told about it. I told you how he came to break the runaway slave laws and I told you how Peggy Larner's mama came to die and believe me, that was pretty much the end of the story as far as I could see it.
But the ending didn't make sense of it, I reckon, and folks have been pestering me more and more about the early days and didn't I know more I could tell? Well sure I know. And I got nothing against telling it. But I hope you don't think that when I'm done telling all I know it'll finally be clear to everybody what everything that's happened was all about, because I don't know myself. Truth is, the story ain't over yet, and I hope it never will be, so the most I can hope to do is set down the way it looks to this one fellow at this exact moment, and I can't even promise you that tomorrow I won't come to understand it much better than anything I'm writing now.
My knack ain't storytelling. Truth is, Taleswapper's knack ain't storytelling either, and he'd be the first to tell you that. He collects stories, all right, and the ones he gathers are important so you listen because the tale itself matters. But you know he don't do nothing much with his voice, and he don't roll his eyes and use them big gestures like the real orators use. His voice ain't strong enough to fill a good-size cabin, let alone a tent. No, the telling ain't his knack. He's a painter if anything, or maybe a woodcarver or a printer or whatever he can use to tell or show the story but he's no genius at any of them.
Fact is if you ask Taleswapper what his knack is, he'll tell you he don't have none. He ain't lying - nobody can ever lay that charge at Taleswapper's door. No, he just set his heart on one knack when he was a boy, and all his life that seemed to him the only knack worth having and since he never got it (he thinks) why then he must not have no knack at all. And don't pretend you don't know what knack - it was he wanted, because he practically slaps you in the face with it whenever he talks for long. He wanted the knack of prophecy. That's why he's always been so powerful jealous of Peggy Larner, because she's a torch and from childhood on she saw all the possible futures of people's lives, and while that's not the same thing as knowing the future -