Legends of the Dragonrealm, Vol II - By Richard A. Knaak Page 0,14

the guards outside would give warning. Melicard had ordered Drayfitt to enshroud the chamber in a blanket of silence, meaning that all sounds would pass no further than the walls. A very important guest had arrived and the king, oddly subdued, did not want knowledge of his activities to reach that unknown personage.

The masks of royalty are many, Darkhorse thought snidely. Who could it be who would make “handsome” King Melicard so nervous?

Drayfitt worked smoothly, methodically, going through the motions of the spell. Though he no longer had the book, the memory of his first attempt still remained and Darkhorse had drawn that out. Had there been time, he would have had the mortal repeat the steps out loud so that he could study the makings of the spell. Vraad sorcery it was and the black steed was disturbed he had not seen it sooner. Again, had there been time, Darkhorse would have sought out the book—and the one who had discovered it. Vraad sorcery was dangerous, although on the surface it seemed amazingly simple at times.

With a stiff gesture, Darkhorse reversed the outcome of the spell. Instead of creating yet another cage around the first, he tore the present one apart.

The elderly sorcerer lowered his hands and resumed his deathlike stance. Darkhorse took a hesitant step toward the edge of his prison. One limb, stretched to needle-thin, touched the barrier—and passed beyond it. Jubilant, Darkhorse leaped free, not trusting his luck to hold long.

“Freedom! Ahhh, sweet-tasting freedom! Excellent work, my mortal puppet! Most excellent work!” He gazed down almost fondly at the spellcaster. “For that, you deserve a reward of great value, something I think you’ve lacked these past days! Sleep! Deep, restful sleep! A long, restful nap will do you wonders! When you wake, I want you to do one more thing for me; seek out the source of your Vraad sorcery, this book, and destroy it! Rest now!”

Drayfitt slumped to the floor.

With one last, contemptuous scan of the chamber that had been his prison, Darkhorse reared, opened a path to the beyond, and vanished through it.

AS NIGHT PREPARED to give way to day, the object of Darkhorse’s desperate quest materialized in the middle of a chamber that was quite a contrast to the one recently forced upon the shadow steed. Though a bit more austere than the personal quarters of King Melicard, they were elegant and, indeed, also fit for a king.

Shade reached out a hand and ran a finger along the edge of a massive, golden couch. A thick layer of dust flew off. The warlock may have smiled. No one had made use of this room in quite some time, years perhaps.

The rumors were true, then. These chambers had once belonged to the Lord Gryphon, inhuman but just ruler of Penacles; the legendary City of Knowledge. Once, the Gryphon had been a comrade, sometimes a friend, but only at those times when Shade could be trusted. The Gryphon had understood him better than most, save Darkhorse. As Shade wiped the dust from his fingertip, he found the almost missed his sometime adversary. The Gryphon was rumored to be somewhere across the Eastern Seas, fighting some war that seemed unwilling to completely finish itself. Despite numerous pleas by various city functionaries, the man he had left in charge, a minor spellcaster of masterful strategy, General Toos, refused to take on the mantle of king. Instead, the general had chosen to become regent, with powers equal to those of the monarch with the unique option of retiring in favor of the Gryphon if and when he returned.

So much the better, Shade decided. He turned in a slow circle, observing each and every object, whether it stood on the floor, was pinned to the wall, or hung from the ceiling. Most things were as he remembered them, even down to the two lifelike metal statues standing on each side of the door. They were iron golems, animated creatures of cold metal created by the former lord of Penacles to guard his personal chambers. Surprisingly swift, the creatures should have been on top of the warlock the moment he materialized. Unlike most intruders, however, Shade had the key to their control.

There were words, implanted deep in their very beings, that, when acknowledged by the golems, made them no more than fanciful statues. Words that Shade had silently flung at them before completely materializing. There were advantages to having once been privy to the secrets of the Gryphon. The warlock

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