The Frozen Prince (The Beast Charmer #2) - Maxym M. Martineau Page 0,142

one by one, and if it finds the organ appealing, it will wrap them in webbing for later consumption. If one of the organs has gone foul, the Fabric Spinner will become enraged and attack. Assuming all organs are satisfactory, the beast will then weave an intricate web. The Charmer must willingly ensnare themselves and wait patiently while the Fabric Spinner eats the provided organs, symbolizing the patience the beast exudes while hunting. The Charmer must remain completely still for the entire duration of the meal, otherwise the Fabric Spinner will attack. Once the beast has finished eating, it will cut the Charmer down from the web and allow itself to be tamed.

Femsy

Pronunciation: fem-zee

Rank: D-Class

Description: Like the sparrow, the Femsy are small and flighty. They travel in flocks and rarely hold still, making it difficult to snag one’s attention long enough to charm it. They’re steel gray in color with violet breasts. When one is tamed, a yellow film slides over its three black eyes, marking it as owned. After a successful taming, the Charmer can tap into the bird’s eyesight for short intervals by concentrating on the bond. Because there are no distance limitations to shared sight, the Femsy is often used for reconnaissance. However, the act is quite draining on the bird and can only be used three times before it must be sent back to the beast realm to recover.

Taming: No additional taming requirements are needed aside from standard charm.

Graveltot

Pronunciation: grah-vul-tot

Rank: D-Class

Description: The Graveltot is a small, spherical beast covered in slate and rocks. It moves by rolling across the ground, only popping out its head and feet when prompted to activate its power. When its hooves meet the earth, it manipulates the force of gravity in a perfect circle around it, making it impossible for anyone caught in its trap to move. It only lasts for fifteen minutes, and the Graveltot must rest for several hours before it can use its power again.

Taming: No additional taming requirements are needed aside from standard charm.

Groober

Pronunciation: groo-ber

Rank: E-Class

Description: Groobers are round, fluffy beasts with white fur softer than a rabbit’s fluff. They have stubby arms and legs and circular eyes. When squeezed tightly, Groobers emit a mixture of lavender and valerian to aid with sleep.

Taming: No additional taming requirements are needed aside from standard charm.

Gyss

Pronunciation: giss

Rank: C-Class

Description: Gyss are the size of coffee mugs, with human torsos and misty, wisp-like tails for the lower half of their bodies. They can only be found in sacred sites and often adorn their hair with flowers or leaves. Their sharp, pointed teeth are used to crack nuts, one of their preferred food sources. Exceptionally cunning and mischievous, they like to talk in riddles and are the only known beast with an active relationship with the gods. Male Gyss have been spotted but not tamed. Gyss have the ability to grant one wish every six months. There are no limitations, so long as payment is met. However, the breadth of their ability is dependent on the master’s power and intelligence. While Gyss can use their relationship with the gods to argue for less severe payments, they often don’t, as they take joy in using their power to the fullest extent of their abilities. As such, they are rarely, if ever, called upon. Many Charmers feel Gyss should be ranked higher, but their restricted conditions for wish-granting caused the Council to rank them as C-Class beasts.

Taming: Gyss can only be found at sacred sites and require utter stillness to tame. Otherwise, standard charm is all that’s needed.

Havra

Pronunciation: Hav-rah

Rank: E-Class

Description: Havra are small and slender in stature with gangly limbs and knobby fingers. They have long faces with four deer-like eyes. They are solitary creatures who live in forests and survive off berries. While holding their breath, they are able to materialize through objects. Because of this and their bark-like skin, they were initially thought to be tree spirits.

Taming: Havra can only be found in dense wood. The Charmer should place a basket of fresh berries at the base of a tree and wait. Once a Havra is spotted, the Charmer must hold their breath and initiate charm.

Iksass

Pronunciation: ik-sass

Rank: B-Class

Description: The Iksass alters its constitution to suit its master’s needs. Generally, though, they appear to be tall and slender and take human shape, but are faceless. Despite that, they have excellent senses. Limbs appear and disappear on a whim, and they prefer invisibility, making them difficult to locate. They lurk unseen and hunt small game

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