The Drowning City - By Amanda Downum Page 0,4

stars. Voices drifted from taverns, floated up from the canals as skiffs passed. Water lup-lup-lupped against stone and wind sighed over high bridges, rattling the chimes that hung on nearly all the buildings. Hollow tubes and octagonal bronze mirrors flashed and clattered—in Erisín, Selafai’s capital, no one left mirrors uncovered and even still puddles were avoided, but here it seemed they were lucky.

The crowds had thinned after dusk, stores closed and shuttered, the last clerks and shopkeepers hurrying home. More than once they passed guard patrols, green uniforms edged with Imperial red—a whispered word kept the soldiers’ eyes off them.

A cool draft wafted past Isyllt, and a whisper light and hollow as reeds. Her bare arms prickled and the diamond chilled on her finger. She smiled—the touch of death was comforting, made the city feel less foreign.

She studied Adam’s easy stride, the roll of Xinai’s hips as she kept pace with him, the dangerous grace with which they moved. At home she worked alone more often than not—probably more often than she ought—but Kiril had insisted she bring backup this time. She could have brought someone familiar, but it was better this way. Too many people in Erisín knew her bitter history with Kiril, offered her sympathy and sad glances. She preferred the quiet solace of strangers. And, she admitted to herself, in this strange place she was glad of their presence.

They crossed a wide canal into the dock district—Merrowgate, the map named it. The Phoenix lay in Saltlace, the tourist and market quarter. The night grew louder as they neared the docks, bare and sandaled feet slapping the stones, laughter and music echoing from taverns, bells tolling to guide ships in the dark. The cloying spice-sweetness of opium drifted out of an alley mouth.

As they passed a narrow walkway along the water Isyllt heard a soft cry, like a child’s muffled sob. She paused, searching for the source. It sounded like it came from the water.

Xinai laid a hand on her arm as she leaned toward the black offal-reek of the canal. “Don’t. It’s a nakh.”

“A what?”

“A water spirit. Like your sirens in the north. They mimic children to lure people close to the water, then pull them in.”

Isyllt frowned down at the black water. “Then what?”

Xinai shrugged. “Eat you. Drown you. I don’t know. I doubt you’d care once you were at the bottom of the bay. The inner canals are warded, but they slip in around the edges of the city sometimes.” She leaned over the railing and called out in Sivahran; the word shivered with a weight of magic. Something below them croaked, then splashed and was still. Xinai turned away and Adam and Isyllt fell in behind her.

The Storm God’s Bride lay on the far side of the district, nestled between storehouses, with cheap rented rooms stacked above it like a child’s precarious block tower. The sound of flutes and drums drifted through the door and firelight fell from the windows in oily-gold streaks.

Isyllt was glad to find the Bride little different from the disreputable dock taverns at home. Smoke and sweat and spilled beer thickened the air, and the tiles were cracked and sticky. Dried plants hung from warped rafters, wards or decoration or something else entirely.

Xinai twisted through the crowd in search of the captain; Isyllt stayed close to Adam, careful not to foul his sword-arm. She ran a surreptitious hand over the hilt of her own knife, though the mood in the room seemed pleasant enough.

Musicians played on a low wooden platform against the far wall, mostly ignored by the custom. Sailors and dockworkers, Isyllt guessed, watching the people slouched on low benches or gathered loudly around the gaming tables. Wiry men and women, scarred and wind-scoured and plainly dressed, bronze skin and ocher, shades of black and brown. Ninayans and Sivahri and Assari alike laughed and gambled and drank bowls of beer, and none seemed less welcome than the others. She even saw a few fairer heads, from Hallach or lands farther north.

Xinai reappeared soon and led them across the room, toward a door beside the stage. As they moved down a narrow corridor, Isyllt heard the rattle of dice. They entered a cluttered storeroom and found a man sitting alone, rolling bones across a scarred table.

She’d known Teoma was a dwarf, but the leather cuff that capped his missing left forearm was a surprise. Dark eyes gleamed under heavy black brows as he glanced up at them.

“Good evening. Here for

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